Chris Byrne

As director of content and one of the spokespeople for TTPM and a partner in its parent company aNb Media, LLC Chris brings more than 30 years of industry experience in the toy industry to his role. At Time to Play, Chris oversees the toy review process and the editorial team, bringing his knowledge of toys, education and child development to his role. Chris is widely published on the topic of toys and family life and in addition to his work with TTPM, he is editor-at-large for the trade publications Toys & Family Entertainment and Royalties. His most recent book, Toy Time was published in 2013 by Three River Press, and he is currently working on a book titled Funny Business to be published by career press in 2015. Chris is extensively quoted in the media and appears regularly on local and national television commenting on toys and demonstrating new products. His media appearances reached more than 150 million consumers in 2013 in just a three-month period. He has appeared on “Live With Kelly!,” “Live! With Regis and Kelly”, “Oprah,” “ “Soap Talk,” “The Today Show,” “Good Morning America,” “The CBS Evening News,” “ABC Nightly News,” “Fox & Friends,” “CBS This Morning,” “Good Day New York,” CNBC, CNNfn, MSNBC, ABC, “The Motley Fool,” National Public Radio, Bloomberg Television and Radio, and on countless other national and local market business and consumer programs around the country and internationally.

Warren Buckleitner

Warren Buckleitner is an educational psychologist who reviews children’s interactive media. He’s been a preschool, elementary and college teacher (currently TCNJ’s IMM program). He is the founding editor of Children’s Technology Review (www.childrenstech.com). He speaks at education and library conferences, and contributes content to many books and publications, including a decade of children’s tech coverage for the New York Times. He holds a degree in elementary education from Central Michigan University (Cum Laude), an MA in early childhood education from Pacific Oaks College, and a doctorate in educational psychology from Michigan State University. He serves as a Sr. Advisor to the Breteau Foundation, and coordinates the KAPi prize at CES and the BolognaRagazzi Digital Prize at the Bologna Children’s Book Fair. In 2000, he started Dust or Magic (www.dustormagic.com) and the Mediatech Foundation (www.mediatech.org), a non-profit community technology center in his town’s library where he serves as a Trustee. He is the father of two daughters, tries to play trumpet in a Dixie band.

Barbara Chamberlin

Barbara Chamberlin oversees development and research at the Learning Games Lab at New Mexico State University, where she is also a researcher and professor. The Lab develops a wide range of learning tools — including games, apps and interactive sims — and does extensive formative testing with users while developing products. She is especially enthusiastic about games for math and science (such as mathsnacks.org and scienceofagriculture.com), financial literacy, and active games. Her PhD is in educational technology from the University of Virginia. She’s also a math and science nerd, museum fan, experimental cook, and a mom of a 7 and 11 year old. See apps and games from NMSU’s Learning Games Lab and information about their programs at learninggameslab.org

Mary Couzin

After inventing, self-producing and licensing her own toys and games, Mary turned her passion for invention to help other inventors through DiscoverGames.com, the world’s largest co-op of toy and board game inventors.

In 2003, Mary launched the Chicago Toy & Game Fair (ChiTAG) with a plan to create the largest American celebration of play. In 2006 she introduced the Toy & Game Inventor’s Conference (T&GCon) to help new inventors connect with industry experts, and in 2008 the Toy & Game Inventor of the Year Awards (TAGIE Awards) to honor and celebrate toy and game inventors. Tracks for professional inventors, social media, tech and games in education have been added to the Conferences through the years. Thinking to celebrate play in an edgier way, she launched PlayCHIC, a toy and game inspired fashion event in 2011.

2008 saw the debut of the Young Inventor Challenge which has over 200 kids competing from coast-to-coast and as far as Mexico and Pakistan. This year marks the launch of the Young TECH Challenge. It’s all about encouraging inventiveness and creativity in kids!

Now reaching out to City Partners across Chicago, Mary and her team are activating the City for a week of celebrating play.

Mary has served on TIA’s Associate Membership and PlayCon/ToyCon Committees. She now serves on TOTY Award Selection Committees and is a Selection Committee Member at National Toy Hall of Fame. She writes for Global Toy News, and is active in social media promoting the importance of play and innovation. She has spoken at NY Toy Fair, ASTRA, World Congress of Play and her own hosted events.

She’s been honored through the years: Women in Toys Wonder Woman Entrepreneur of the Year 2009, 2011 TAGIE Founder’s Award, 2011 Global Toy News Person of the Year and the 2014 Woman Driving Excellence, Chicago Auto Show.

She is active in local politics having served on City Council, Parks Board, Sculpture Committee, Zoning Board and Plan Commission. She is a past United Way Board Member. Mary received a BBA from the University of Notre Dame and a MBA from Loyola University.

Amanda Gummer

Dr. Amanda Gummer has a Ph.D. in neuropsychology, the Postgraduate Certificate in Higher Education and over 20 years experience working with children and families. Widely considered as the UK’s go-to expert on play, toys and child development, she combines her theoretical knowledge with a refreshingly pragmatic approach to family life that resonates both with parents and professionals. Her book ‘Play’ was published in May 2015 and has already been translated into two different languages with extracts being published in the USA’s Toy Industry Association’s Genius of Play initiative.

Amanda is regularly in the media, continues to take an active role in research, and is often involved in UK government policy around children’s issues, currently as a member of two All Party Parliamentary Groups.

Amanda ran the research consultancy FUNdamentals for 10 years before combining that with the Good Toy Guide, and the Good App Guide to create Fundamentally Children, the UK’s leading source of expert, independent advice on child development and play, supporting children’s industries with research, insight, and endorsement.

Claire Green


Claire helms Parents’ Choice Foundation, the nation’s oldest nonprofit guide to quality children’s media and toys, best known for the Parents’ Choice Awards program. In commemoration of Parents’ Choice Foundation’s 30th anniversary, Claire cofounded the Sandbox Summit®, which thanks to Robin Raskin, the inaugural Sandbox Summit® was held at the 2008 CES. From 2010 – 2014 Sandbox Summit was hosted by the Education Arcade and the Comparative Media Studies Department at MIT. Claire serves on the selection committee for the National Toy Hall of Fame® at the Strong National Museum of Play,® as a member of the Toy of the Year (TOTY) nomination committee for the Toy Industry Association and as a judge in the children’s category for the International Songwriting Competition. Prior to heading Parents’ Choice Foundation, her Feng Shui path was filled with many stories.

David Kleeman

Strategist, analyst, author and speaker — for more than a quarter-century, David Kleeman has led the children’s media industry in developing sustainable, kid-friendly practices. Kleeman is Senior Vice President of Global Trends for Dubit, a strategy and research consultancy and digital studio based in Leeds, England. For 25 years, he was President of the American Center for Children and Media, a creative professional development center.

Kleeman is advisory board chair to the international children’s TV festival (Prix Jeunesse), a board member of the National Association for Media Literacy Education, and a Governor of the Television Academy. He was a 2013 Senior Fellow of the Fred Rogers Center. In 2014, he received the “Pioneer” Award from Kids @ Play Interactive.

Kleeman travels worldwide seeking best practices in children’s and family media, technology and products; he has given presentations on six continents. He writes extensively for trade and general press, including three book chapters and frequent commentaries for the Huffington Post and Kidscreen.

Dan Nessel

Dan Nessel is the Founder and Editor-in-Chief of DadDoes.Com, a leading product review site for parents. Mr. Nessel has performed hands-on reviews on over 600 gadgets, toys and gizmos over the last four years and his product reviews have received over 47 million views on YouTube. This is significant for two reasons. First, Dan Nessel has a vast knowledge of what makes a gadget successful and second, Mr. Nessel has clearly spent way too much time playing with gadgets! Mr. Nessel, a boy trapped in a man’s body, has been a guest on numerous radio shows, writes a national column called Toys N Tech, has been featured in news articles and most importantly, never gets tired of playing with toys and gadgets.

Robin Raskin


Robin Raskin is the founder of Living in Digital Times (LIDT), a team of technophiles who bring together top experts and the latest innovations to look at the intersection of lifestyle and technology. LIDT produces a number of notable conferences and expos at CES® and at conferences and events worldwide. The company’s trademark events include: Last Gadget StandingDigital Health SummitFashionWare, Fitness Tech Summit,[email protected] SummitThe Digital Money Forum and others.

In a previous lifetime, Robin honed her tech chops at a variety of technology publications. She was a columnist for USA Today online, editor of PC Magazine, started FamilyPC magazine and was one of the founding contributors of Yahoo! Tech. Author of six books, magazine publisher, blogger, TV and radio personality, Robin has been a thought-leader at the forefront of an ever-changing topic: what it means to be digital. Robin also serves on the board of the CTA Foundation.

She lives in NYC and the Hudson Valley, with her husband, her three drop-in-now-and-then children, and closets full of obsolete technology.

Follow Robin on Twitter @RobinR and stay up to date on all things Living in Digital Times on TwitterLinkedin and Facebook.

Reyne Rice

Reyne Rice is a toy industry trend expert, consultant, and media spokesperson, with 30 years of experience marketing, researching and analyzing the toy industry, entertainment & licensing, children’s technology, and the youth market. Reyne has developed products and solutions for the media, consumers, trade associations, retailers, manufacturers, licensors and entertainment studios. Her career experience includes working as a marketing consultant, trend expert and strategic consultant for international toy trade associations (USA, Germany, Scandinavia, Hong Kong), Mattel, NPD Research Group, Ogilvy & Mather, and other companies. As an international trade journalist for more than a decade, Reyne has articles published in over 60 countries, spanning the U.S., Europe and Asia. She is a frequent keynote speaker at U.S. and international conferences. Since 2003, Reyne has owned her own consultancy, ToyTrends. She can be reached at [email protected]

Mark Schlichting

Mark is a well-known pioneer of the children’s multimedia and interactive design industry. He is an expert in children’s play patterns and interactive design, and is probably best known as the creator of Brøderbund’s Living Books series. Mark has served as a creative executive at a number of software companies, and in 2000 he founded NoodleWorks Interactive, a design consulting and creative development company specializing in children’s content. Throughout his career, Mark’s titles have won over 100 national and international awards for excellence in entertainment and education. His latest app, Noodle Words, has won a variety of awards and been a favorite with children and speech language pathologists. Mark is the author and illustrator of “Harry and the Haunted House,” a children’s book and app title has that sold over 400,000 copies in six languages, and author of a new book on the psychology and art form of computer interaction, “Understanding Kids, Play, and Interactive Design and Play: How to Create Games Children Love.”

Tonda Bunge Sellers


Tonda Bunge Sellers brings her warm southern charm and entrepreneurial spirit to play as the producer of the [email protected] Summit at CES. Sellers brings over 18 years of experience in education, policy, technology and conference planning with her. Her duties have ranged from budget and contract administration to establishing advisory boards to creating a unique vision for conferences at over 50 venues.

Hailing from Texas, Sellers began her career in the classroom, quickly turning to education reform and public policy through an involvement with a number of high-profile economic development and child advocacy nonprofits. She served as Executive Director of the Texas Entrepreneur Initiative and as the Conference Director of the Austin Game Initiative. She has spent the last 10 years directing the highly regarded Digital Kids Conference.

Sellers is the mother of two and an active community participant in everything from local PTA, the Houston Livestock Show & Rodeo to past leadership in the Junior League Austin and Chicago.